Physical video games with a very low frequency of interaction: one move a day.
An interactive educational tool for children to learn about and create stop motion animation.
A book of poems written with code. Code meant to be read by people, not run by a computer.
A series of paintings of swipe keyboard gestures inspired by traditional calligraphy.
An exploration within the fields of photography and generative art.
New interactions with devices that recognize each other in space.
In the past years I've worked as a designer for companies worldwide. I envisioned and prototyped products involving emerging technologies at Google Creative Lab, worked on new features for the Paper app at FiftyThree and invented new products for Ben-Q.
I currently work at an incubation team at Microsoft.