Organic, Analog & Digital

I'm a designer / artist from Barcelona, currently living in New York.
My work revolves around the relationship between people and technology.
In recent years I've combined freelance work for clients with self-driven projects.

As an interaction designer, I specialize in envisioning and prototyping future scenarios that often involve emerging technologies.
I enjoy looking toward the future as well as learning from the past to better understand our culture.

Through art I investigate the aesthetics of nature, physics and more recently, computation.
I find beauty in complex systems that are driven by simple principles.

ishacbertran [at]



Worked at / Collaborated with / Clients

Google Creative Lab, Fiftythree, B-Reel, Intel, CIID, Tellart, BenQ, Toyota,
Lego, Novo-Nordisk, Maersk, Nestlé, Orange, Hewlett-Packard.



School for Poetic Computation, Brooklyn, 2013
Copenhagen Institute of Interaction Design, 2010
MA Industrial Engineering, Barcelona, 2006


Awards / Recognitions

Core77 Design Awards, Winner, Category Speculative Design: Window to the World,
a collaboration between Copenhagen Institute of Interaction Design and Toyota Motor Europe, 2012

Interaction Awards 2012, Winner, Category Expressing: Pas a Pas, 2012

Interaction Awards 2012, Best Student: Pas a Pas, 2012

CIID Final Project, Honours recognition: Pas a Pas, 2010
UPC Mechanical Engineering Final Project, Best Mechatronics Project, Barcelona, 2006



Biennale Internationale Design, Saint-Etienne, 2015
Wired Store NYC, New York, 2014
SFPC: The first class. Eyebeam, New York, 2013
Museum London, London (Ontario), 2013
Screamstation Fest, London, 2012
The Future of the Making, Milan, 2012
Get Set Festival, Porto, 2011
AlphaVille, London, 2011
BYOB, Copenhagen, 2011
FêteAnim, Lille, 2011
Lift10, Genève, 2010
Salone Internazionale del Mobile, Milan, 2010
Danish Design Centre, Copenhagen, 2010
Kulturhavn, Copenhagen, 2010
ThoughtMade, Malmö, 2010


Publications / Print

WIRED 20th Anniversary magazine, code {poems}
Interaction Design for Children Conference, Paper, 2011
A Touch of Code, Pas a Pas
Blueprint magazine, Pas a Pas
WIRED Italy magazine, Linyl



WIRED, Slow Games
PSFK, Slow Games
The Creators Project, Interview
VisualMAG, Interview
Fast Company, Spatially Aware Devices
Gizmodo, Spatially Aware Devices
Microsiervos, Spatially Aware Devices
WIRED UK, code {poems}
The Creators Project, code {poems}
Creative Applications, code {poems}
Core77, Little Press
Design Boom, Little Press
WIRED, Analog Vinyl Sampling
Core77, Analog Vinyl Sampling
The Creators Project, Analog Vinyl Sampling
Creative Applications, Analog Vinyl Sampling
Design Boom, Analog Vinyl Sampling
Microsiervos, Analog Vinyl Sampling
The Creators Project, Generative Photography
Creative Applications, Generative Photography
CNN, Window to the World
WIRED, Window to the World
LA Times, Window to the World
The Independent, Window to the World
Fast Company, Pas a Pas
Gizmodo, Pas a Pas
Microsiervos, Pas a Pas
PSFK, Pas a Pas
The Creators Project, Pas a Pas
Gizmag, Pas a Pas
DesignBoom, Pas a Pas
BTV, Pas a Pas
Notes On Design, Pas a Pas
MAKE, Linyl
PSFK, Linyl
The Creators Project, Linyl
Microsiervos, Scriba
Design Boom, The Discreet Window
Infosthetics, The Discreet Window
Yanko Design, The Discreet Window
Fast Company, The Discreet Window
Fast Company, LSSE
Microsiervos, LSSE

© 2013 Ishac Bertran