Physical video games with a very low frequency of interaction: one move a day.
An interactive educational tool for children to learn about and create stop motion animation.
A book of poems written with code. Code meant to be read by people, not run by a computer.
A series of paintings of swipe keyboard gestures inspired by traditional calligraphy.
An exploration within the fields of photography and generative art.
New interactions with devices that recognize each other in space.
A collection of drawings made with pens, pencils or paint. Sometimes with robots too.
A collection of experiments that didn't make it into projects, from the last decade.
In the past years I worked as a designer with companies worldwide. I envisioned products involving emerging technologies at Google Creative Lab, worked on new features for the Paper app at Fiftythree, and designed new devices and interactions for AR at Microsoft.
I currently work at Google incubating new products for Education.